Module Title:   Conventions of Animation

Module Credit:   20

Module Code:   EM-0128D

Academic Year:   2015/6

Teaching Period:   Semester 2

Module Occurrence:   A

Module Level:   FHEQ Level 4

Module Type:   Standard module

Provider:   Film & Media

Related Department/Subject Area:   School of Media, Design and Technology

Principal Co-ordinator:   J Theaker

Additional Tutor(s):   -

Prerequisite(s):   None

Corequisite(s):   None

Aims:
Cultivate an understanding of the `animation principles` for a solid grounding in animation mechanics.
Stimulate the research, observation and evaluation skills necessary for use in an animation pipeline.
Develop and apply the technical skills necessary to implement the `animation principles` to assessed work.
Develop positive critical evaluation skills.
Develop effective time management.
Stimulate autonomy and personal responsibility.

Learning Teaching & Assessment Strategy:
The module is delivered through a combination of lectures, seminars, practical`s and directed reading. The learning outcomes are demonstrated by a completion of a practical project accompanied by documentation:
20% Documentation - Demonstrate a theoretical understanding of animation principles
50% Exercises - Demonstrate the application of animation principles
30% Project - Combine theory and practice in mini project
Supplementary assessment is to repair deficiency in original submission.

Lectures:   6.00          Directed Study:   173.00           
Seminars/Tutorials:   3.00          Other:   0.00           
Laboratory/Practical:   18.00          Formal Exams:   0.00          Total:   200.00

On successful completion of this module you will be able to...

understand the key concepts of traditional and computer animation; demonstrate knowledge of animation production tools and delivery methods.

On successful completion of this module you will be able to...

demonstrate a solid understanding of animation principles using a computer.

On successful completion of this module you will be able to...

complete a project to a deadline using appropriate resources.

  Coursework   100%
 
  Produce examples of animation mechanics, evidenced by documentation, animation exercises and a mini animation project.

Outline Syllabus:
Industrial context of animation, timing / spacing, squash and stretch, slow in and slow out, anticipation, follow through and overlapping action, secondary action, arcs, straight ahead action and pose to pose, exaggeration, staging, appeal, solid drawing, mini project.

Version No:  7