Module Title:   Advanced Compositing for Visual Effects

Module Credit:   20

Module Code:   EM-4089D

Academic Year:   2015/6

Teaching Period:   Year

Module Occurrence:   E

Module Level:   FHEQ Level 7

Module Type:   Standard module

Provider:   Film & Media

Related Department/Subject Area:   School of Media, Design and Technology

Principal Co-ordinator:   Ian Palmer

Additional Tutor(s):   -

Prerequisite(s):   None

Corequisite(s):   None

Aims:
To develop students` ability to create 3D assets suitable for compositing into live action to a professional standard using industry standard software and techniques. To further extend the students` understanding and application of advanced compositing techniques including advanced cameras models and lighting models.

Learning Teaching & Assessment Strategy:
Students taught through direct instruction and supervision of tutors and through dedicated online resources in the VLE. Tutors also support practical work and self-directed study.

Lectures:   0.00          Directed Study:   120.00           
Seminars/Tutorials:   40.00          Other:   0.00           
Laboratory/Practical:   40.00          Formal Exams:   0.00          Total:   200.00

On successful completion of this module you will be able to...

(i) critically evaluate and select tools and techniques to create 3D assets in a production environment.
(ii) understand complex lighting environments and how these relate to software-based lighting and shading models
(iii) critically evaluate and select advanced techniques and production software tools to for a combining complex CG assets in a complicated visual environment.

On successful completion of this module you will be able to...

(i) use complex production software tools and techniques to create 3D assets for compositing into live action.
(ii) create 3D objects for use with a professional production setting.
(iii) use advanced camera and lighting models for complex lighting situations in a visual effects environment
(iv) use advanced techniques and tools to combine CG elements into still and moving images to a professional standard

On successful completion of this module you will be able to...

(i) communicate effectively.
(ii) manage time to complete given tasks to a specified deadline.

  Coursework   60%
 
  The creation of a 3D modeland its incorporation in a visual effects shot
  Laboratory Report   40%
 
  Logbook (2000)

Outline Syllabus:
Introduction to Maya
Modelling and working with cameras
Lens distortion
Shaders, textures and UV mapping
Environment lighting
Workflow
Colour matching
Stereo techniques and compositing

Reading list
Autodesk User Guide [http://download.autodesk.com/global/docs/maya2014/en_us/index.html]
Introducing Autodesk Maya 2013 (Autodesk Official Training Guides), Dariush Derakhshani, John Wiley & Sons, ISBN 978-1118130568
Nuke User Guide [ http://www.thefoundry.co.uk/products/nuke/user-guides/ ]
Nuke 101: Professional Compositing and Visual Effects, Ron Ganbar, Peachpit Press, ISBN 978-0321733474
Digital Compositing for Film and Video, Steve Wright, Focal Press, ISBN 978-0240813097
Digital Compositing with Nuke, Lee Lanier, Focal Press, ISBN 978-0240820354

Version No:  1